Metal Gear Solid Master Collection to Address Major Post-Launch Technical Issues

Konami’s Metal Gear Solid remaster collection released this week with a slew of technical issues and bugs, which the studio has promised to fix with a series of post-launch patches.

The company unveiled Metal Gear Solid Master Collection Vol. 1 earlier this year along with a remake of Metal Gear Solid 3, announcing an October release date for the collection that includes modern ports of the first three Metal Gear Solid games and the original two Metal Gear games. Following its announcement, some of Konami’s development decisions regarding the title divided fans, such as the fact that the first Metal Gear Solid is locked to 30FPS even on current-gen hardware. Now that the game is widely available, Konami itself has reported major technical issues and a variety of bugs that it plans to fix with post-launch patches in the near future.

Some of these issues reported include mismatched audio with the subtitles in the two Metal Gear NES ports included in the game, as well as big typographical errors in some versions of the Metal Gear Solid 3 port and several major visual bugs across all three main titles. Additionally, Konami issued a warning to players that some of the games’ cutscenes will have significant slowdowns in their performance speed, with an incoming patch set to remedy many of these issues. The studio did not reveal a specific timeframe for when these patches may be released.

Metal Gear Solid has not seen a new entry in nearly a decade, with the previous mainline entry, Metal Gear Solid V: The Phantom Pain, releasing in 2015, due in major part to franchise creator Hideo Kojima’s sudden departure from the company following that game’s release. Since then, the series has seen only one major entry with Metal Gear Survive, which both reviewed and sold poorly, making the Master Collection and the upcoming MGS3 remake titled Metal Gear Solid Delta: Snake Eater the first major releases for the franchise in years.

However, despite being one of developer Konami’s flagship franchises, the Metal Gear Solid Master Collection was riddled with controversy almost from the day it was revealed due to rumors about technical issues and Konami’s treatment of Kojima, who created the franchise. Konami allegedly removed all mention of Kojima from the collection’s credits and added a disclaimer warning players about “potentially outdated” content in some of the games in the collection, specifically Metal Gear Solid 3.

Still in the midst of a major reboot of its Silent Hill franchise and the upcoming MGS3 remake, time will tell if the Master Collection’s many faults have soured players on the developer forever. Meanwhile, players can experience the collection themselves, as it became available on the PlayStation 4 and 5, Xbox Series X|S, Nintendo Switch and PC as of Oct. 24.

Source: IGN

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